Jordan Mechner

Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person, Jordan Mechner. Mechner’s candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry—and the creative, technical, and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide.

In The Making of Prince of Persia, on the 30th anniversary of the game’s release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that revolutionized and redefined a genre.

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